About this app
How to play Magellan
Triple Beasts of Fortune reflects Play’n GO’s continued reliance on high-frequency releases built on recognizable mechanical templates rather than one-off experiments. The studio has long favored feature-led iterations, and here it reworks the familiar buffalo-style expanding-reels format by making its bonus rounds combinable.
The slot’s headline figures place it firmly in the studio’s high-volatility bracket, with a 30,000x max win and a standard 96% default RTP. Those numbers matter mainly as positioning. They signal a top-heavy payout profile in which most of the potential is reserved for the layered feature states rather than base-game play.
Each feature in Triple Beasts of Fortune has a clear identity
About Magellan
“I started thinking about how to combine the really great monetisation of randomness in casino games with the attention loop of social media platforms,” Yashin says. “The idea was: what if you could bet on the result of a short video or a short TikTok?”
That question eventually became Swipe Games, a Cyprus-based business that is well on the way to establishing swipe games as a casino category in its own right. Still in its commercial infancy, the company has rapidly gained traction across the industry since beginning sales late last year.
Instead of asking players to select individual titles from a conventional lobby, Swipe Games takes its cues from the social-media feed. Players enter an endless stream of short videos and have three to five seconds to choose between three possible outcomes. For example, in a football penalty shoot-out game that could mean a goal, miss or a save.
How to play Magellan
The goal is to make it easier for licencees to find technical information in one definitive source rather searching across multiple libraries. Most of the explanatory notes in the revisions refer to adaptations from MICS and other sources. This process has been years in the making, Eberwein said, with work stopping and starting at various points.
“We had various iterations of the drafts internally probably going back at least a decade, and just never made it to the finish line for various reasons,” he explained.
The board is hoping that the proposal drafts or more or less finalised, though there will likely be input from stakeholders during the comment period and at the hearing. One group that typically weighs in on such matters, the Association of Gaming Equipment Manufacturers, did not respond to a request for comment by Friday’s deadline for publication. Depending on the amount of feedback or potential objections from the Nevada Gaming Commission, the new standards could be adopted and published by year’s end.